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vector3d.lineIntersect
vector3d.lineIntersect
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intersection of lines and planes
Syntax
v
=
lineIntersect
(
v1
,
v2
,
n
,
d
)
Input
v1
starting points of the lines
v2
final point of the lines
n
normal direction of the planes
d
distances of the plane, i.e. <x,n>=d
Output
v
intersection points
vector3d