Calculate the L2-norm also known as texture index of a SO3Fun, by using
t=√18π2∫SO(3)|f(R)|2dR,
where vol(SO(3))=∫SO(3)1dR=8π2.
Syntax
t = norm(SO3F)
Input
SO3F | SO3Fun |
Output
t | double |
Options
resolution | choose mesh width by calculation of mean |