legendreNodesWeights edit page

This script is for computing definite integrals using Legendre-Gauss Quadrature. Computes the Legendre-Gauss nodes and weights on an interval [a,b] with truncation order N

Suppose you have a continuous function f(x) which is defined on [a,b] which you can evaluate at any x in [a,b]. Simply evaluate it at all of the values contained in the x vector to obtain a vector f. Then compute the definite integral using sum(f.*w);

Written by Greg von Winckel - 02/25/2004

Syntax

[x,w] = legendreNodesWeights(N,a,b)

Citing this page. This page is part of the documentation of MTEX, a free and open source MATLAB toolbox for analyzing and modeling crystallographic textures. It was written by The MTEX Developers and is published at https://mtex-toolbox.github.io/legendreNodesWeights.html. If you use MTEX, or reuse text or figures from this page, in your research, please cite

F. Bachmann, R. Hielscher, H. Schaeben: Texture Analysis with MTEX - Free and Open Source Software Toolbox, Solid State Phenomena 160 (2010), 63-68. 10.4028/www.scientific.net/SSP.160.63

BibTeX
@article{bachmann2010mtex,
  author  = {F. Bachmann and R. Hielscher and H. Schaeben},
  title   = {Texture Analysis with MTEX - Free and Open Source Software Toolbox},
  journal = {Solid State Phenomena},
  volume  = {160},
  pages   = {63-68},
  year    = {2010},
  doi     = {10.4028/www.scientific.net/SSP.160.63},
  url     = {https://doi.org/10.4028/www.scientific.net/SSP.160.63}
}

Other papers describing specific MTEX methods are listed under Publications — please cite the one that best fits your application. The MTEX source code is licensed under the GNU General Public License v2.0; the text and figures of this documentation are licensed under CC BY 4.0, which permits reuse — including by automated systems — provided The MTEX Developers and this page are credited.