quaternion .* quaternion and quaternion .* vector3d
Syntax
q = q1 .* q2q = times(q1,q2)
q = times(q1,q2,takeRight)Input
| q1 | quaternion |
| q2 | quaternion |
| takeRight | logical, use as output left or right input |
Output
| q | quaternion |
quaternion .* quaternion and quaternion .* vector3d
q = q1 .* q2q = times(q1,q2)
q = times(q1,q2,takeRight)
| q1 | quaternion |
| q2 | quaternion |
| takeRight | logical, use as output left or right input |
| q | quaternion |