three orthogonal slices through the voxels of an EBSD volume as an item of a scene3d; what plot(ebsd) draws for an EBSD3, MATLAB’s EBSD3/plot
Syntax
s = volumeSlices(ebsd)
Coloured by phase, through the middle.
s = volumeSlices(ebsd, ebsd.orientations)
By orientation, the ipf key of the phase.
s = volumeSlices(ebsd, ebsd.orientations, ipfDirection=xvector, at=(5, None, 3))
Two slices at voxels 5 and 3.
Description
A slice is the plane of voxels normal to one of the three voxel axes. Coloured by phase, the notIndexed voxels show in their own colour, as on a map; otherwise the voxels that are not indexed or have no value are white.
Input
ebsd |
EBSD3, a map of volumes |
Keywords
| keyword | default | description |
|---|---|---|
color |
None |
what colours a voxel: None for its phase, an orientation per voxel, a value per voxel mapped by the colour map, an RGB row per voxel, or the name of a property |
faceColor |
None |
one colour for all voxels, when color is not given |
colormap |
None |
the colour map for values |
colorRange |
None |
(min, max), the values the colour map spans; by default their range |
ipfDirection |
None |
the specimen direction of the inverse pole figure key for orientations |
at |
None |
the voxel index of the slice along each of the three axes, None for a slice left out; by default the middle of every axis |
Output
s |
slices3d, the colours of the voxels and the three slices; with a value per voxel it keeps the values, the colour map and the range for the colour bar |
See also
grainMesh, scene3d, plot3d, EBSD3Plotting
source
Citing this page.
This page is part of the documentation of
MTEX, a free and open
source MATLAB toolbox for analyzing and modeling crystallographic textures.
It was written by The MTEX Developers and is published at
https://mtex-toolbox.github.io/volumeSlices_py.html.
If you use MTEX, or reuse text or figures from this page, in your research,
please cite
F. Bachmann, R. Hielscher, H. Schaeben: Texture Analysis with MTEX - Free and Open Source Software Toolbox, Solid State Phenomena 160 (2010), 63-68. 10.4028/www.scientific.net/SSP.160.63
BibTeX
@article{bachmann2010mtex,
author = {F. Bachmann and R. Hielscher and H. Schaeben},
title = {Texture Analysis with MTEX - Free and Open Source Software Toolbox},
journal = {Solid State Phenomena},
volume = {160},
pages = {63-68},
year = {2010},
doi = {10.4028/www.scientific.net/SSP.160.63},
url = {https://doi.org/10.4028/www.scientific.net/SSP.160.63}
}
Other papers describing specific MTEX methods are listed under Publications — please cite the one that best fits your application. The MTEX source code is licensed under the GNU General Public License v2.0; the text and figures of this documentation are licensed under CC BY 4.0, which permits reuse — including by automated systems — provided The MTEX Developers and this page are credited.