converts between screen and reference frame coordinates
Holds the rotation that takes screen coordinates - east, north, out of the screen - to the coordinates of a reference frame, and turns that into a camera for an axes.
Work in progress: project and iproject are still empty, and the declared west, south and intoScree have no getter yet. Nothing in MTEX uses this class so far.
Syntax
sP = screenProjection;
sP.outOfScreen = vector3d.Z;
sP.setView(gca)Class Properties
| rot | rotation from screen to reference coordinates |
| east | vector3d pointing right on the screen |
| north | vector3d pointing up on the screen |
| outOfScreen | vector3d pointing at the viewer |
| viewOpt | the corresponding axes camera properties |
See also
Citing this page.
This page is part of the documentation of
MTEX, a free and open
source MATLAB toolbox for analyzing and modeling crystallographic textures.
It was written by The MTEX Developers and is published at
https://mtex-toolbox.github.io/screenProjection.html.
If you use MTEX, or reuse text or figures from this page, in your research,
please cite
F. Bachmann, R. Hielscher, H. Schaeben: Texture Analysis with MTEX - Free and Open Source Software Toolbox, Solid State Phenomena 160 (2010), 63-68. 10.4028/www.scientific.net/SSP.160.63
BibTeX
@article{bachmann2010mtex,
author = {F. Bachmann and R. Hielscher and H. Schaeben},
title = {Texture Analysis with MTEX - Free and Open Source Software Toolbox},
journal = {Solid State Phenomena},
volume = {160},
pages = {63-68},
year = {2010},
doi = {10.4028/www.scientific.net/SSP.160.63},
url = {https://doi.org/10.4028/www.scientific.net/SSP.160.63}
}
Other papers describing specific MTEX methods are listed under Publications — please cite the one that best fits your application. The MTEX source code is licensed under the GNU General Public License v2.0; the text and figures of this documentation are licensed under CC BY 4.0, which permits reuse — including by automated systems — provided The MTEX Developers and this page are credited.