A method of EBSD3.

the 2D map of the section of a volume through a plane; MATLAB’s slice of EBSD3

Syntax

ebsd = ebsd3.slice(plane3d(vector3d.Z, vector3d(0, 0, 2)))

A plane3d.

ebsd = ebsd3.slice(vector3d(1, 1, 1), vector3d(1, 1, 2))

Normal and a point on the plane.

ebsd = ebsd3.slice(vector3d.Z, 2.5)

Normal and distance from the origin.

Description

The volume is sampled on a square grid of the voxel spacing in the plane, spanned by the edge of the bounding box that lies most in the plane and the direction across it, the grid covering the section of the box. Every grid point takes the voxel holding it, as interp does; the points outside the volume are not indexed. The result is a gridded EBSD map whose positions lie in the plane.

Input

ebsd3 EBSD3
plane plane3d, or the normal vector3d of the plane

Keywords

keyword default description
P0 None with a normal: a point on the plane, a vector3d, or its distance from the origin; by default the plane through the origin

Output

ebsd EBSD, a gridded map in the plane

See also

EBSD3.interp, grain3d.slice, plane3d, EBSD3Plotting

MATLAB’s EBSD3.slice

source

Citing this page. This page is part of the documentation of MTEX, a free and open source MATLAB toolbox for analyzing and modeling crystallographic textures. It was written by The MTEX Developers and is published at https://mtex-toolbox.github.io/EBSD3.slice_py.html. If you use MTEX, or reuse text or figures from this page, in your research, please cite

F. Bachmann, R. Hielscher, H. Schaeben: Texture Analysis with MTEX - Free and Open Source Software Toolbox, Solid State Phenomena 160 (2010), 63-68. 10.4028/www.scientific.net/SSP.160.63

BibTeX
@article{bachmann2010mtex,
  author  = {F. Bachmann and R. Hielscher and H. Schaeben},
  title   = {Texture Analysis with MTEX - Free and Open Source Software Toolbox},
  journal = {Solid State Phenomena},
  volume  = {160},
  pages   = {63-68},
  year    = {2010},
  doi     = {10.4028/www.scientific.net/SSP.160.63},
  url     = {https://doi.org/10.4028/www.scientific.net/SSP.160.63}
}

Other papers describing specific MTEX methods are listed under Publications — please cite the one that best fits your application. The MTEX source code is licensed under the GNU General Public License v2.0; the text and figures of this documentation are licensed under CC BY 4.0, which permits reuse — including by automated systems — provided The MTEX Developers and this page are credited.