A method of velocityGradientTensor.
return the angular velocity represented by the antisymmetric part of a velocity gradient
Syntax
omega = angularVelocityVector(L)
Description
For W = (L - L.transpose())/2, the vector is (W[2,1], W[0,2], W[1,0]). The output is vector3d in the tensor frame, one vector per tensor, in radians per unit time when L has inverse-time units. Its length is rotationRate(L).
See also
spin, rotationRate, spinTensorOf
Signature
velocityGradientTensor.angularVelocityVector(L)
MATLAB’s velocityGradientTensor.angularVelocityVector
source
Citing this page.
This page is part of the documentation of
MTEX, a free and open
source MATLAB toolbox for analyzing and modeling crystallographic textures.
It was written by The MTEX Developers and is published at
https://mtex-toolbox.github.io/velocityGradientTensor.angularVelocityVector_py.html.
If you use MTEX, or reuse text or figures from this page, in your research,
please cite
F. Bachmann, R. Hielscher, H. Schaeben: Texture Analysis with MTEX - Free and Open Source Software Toolbox, Solid State Phenomena 160 (2010), 63-68. 10.4028/www.scientific.net/SSP.160.63
BibTeX
@article{bachmann2010mtex,
author = {F. Bachmann and R. Hielscher and H. Schaeben},
title = {Texture Analysis with MTEX - Free and Open Source Software Toolbox},
journal = {Solid State Phenomena},
volume = {160},
pages = {63-68},
year = {2010},
doi = {10.4028/www.scientific.net/SSP.160.63},
url = {https://doi.org/10.4028/www.scientific.net/SSP.160.63}
}
Other papers describing specific MTEX methods are listed under Publications — please cite the one that best fits your application. The MTEX source code is licensed under the GNU General Public License v2.0; the text and figures of this documentation are licensed under CC BY 4.0, which permits reuse — including by automated systems — provided The MTEX Developers and this page are credited.