A method of plane3d.
where the segments from v1 to v2 cross the plane, NaN where they do not
Syntax
v = plane.intersect(v1, v2)
The crossings of the segments from v1 to v2.
v = plane.intersect(V)
The segments as the pairs V[…, 0], V[…, 1].
Input
plane |
plane3d |
v1 |
vector3d, the starting points of the segments |
v2 |
vector3d, their end points, by default the last axis of v1 holding both |
Keywords
| keyword | default | description |
|---|---|---|
tol |
5.72958e-12*degree |
how far, as a fraction of the segment, a crossing may lie beyond its ends |
Output
v |
vector3d of the crossings |
See also
intersect, lineIntersect, plane3d.dist
MATLAB’s plane3d.intersect
source
Citing this page.
This page is part of the documentation of
MTEX, a free and open
source MATLAB toolbox for analyzing and modeling crystallographic textures.
It was written by The MTEX Developers and is published at
https://mtex-toolbox.github.io/plane3d.intersect_py.html.
If you use MTEX, or reuse text or figures from this page, in your research,
please cite
F. Bachmann, R. Hielscher, H. Schaeben: Texture Analysis with MTEX - Free and Open Source Software Toolbox, Solid State Phenomena 160 (2010), 63-68. 10.4028/www.scientific.net/SSP.160.63
BibTeX
@article{bachmann2010mtex,
author = {F. Bachmann and R. Hielscher and H. Schaeben},
title = {Texture Analysis with MTEX - Free and Open Source Software Toolbox},
journal = {Solid State Phenomena},
volume = {160},
pages = {63-68},
year = {2010},
doi = {10.4028/www.scientific.net/SSP.160.63},
url = {https://doi.org/10.4028/www.scientific.net/SSP.160.63}
}
Other papers describing specific MTEX methods are listed under Publications — please cite the one that best fits your application. The MTEX source code is licensed under the GNU General Public License v2.0; the text and figures of this documentation are licensed under CC BY 4.0, which permits reuse — including by automated systems — provided The MTEX Developers and this page are credited.