interpolate sampled spherical data linearly over a triangulation.
Syntax
f = S2FunTri(directions, values)
f = S2FunTri(triangulation, values)
f = S2FunTri(lambda v: v.z**2)
Description
The value within a spherical triangle is the barycentric interpolation of its three vertex values. Duplicate directions are merged and their values averaged. Passing a callable samples it on a grid of 1.5 degrees before constructing the triangulation. The result can be evaluated with f(queryDirections).
This representation stores sample values rather than harmonic coefficients. Products, powers and pointwise transforms operate at the vertices and interpolate the transformed values between them. They can differ from applying the same transform after interpolation.
Input
nodes |
vector3d directions, S2Triangulation, or a vectorised callable of directions |
values |
one row of sampled values per node; several columns represent several functions |
Output
f |
S2FunTri |
Properties
vertices |
unit directions of the triangulation |
values |
numeric array with one row per vertex and one column per function |
tri |
S2Triangulation defining the face connectivity |
frame |
reference frame carried by the vertices |
See also
vector3d.interp, S2FunHarmonic, S2Triangulation
Members
| abs | the absolute value of the function, taken at the vertices, again a function on the triangulation |
| CS | the frame of the vertices, MATLAB’s sF.CS |
| eval | the values at the directions v, the barycentric mean of the values at the corners of the triangle each lies in |
| frame | the frame of the vertices |
| mean | estimate the spherical mean using Voronoi areas around the sample vertices |
| min | the minimum of a function on SO(3) or the sphere, the value and the position, numLocal local minima |
| plot | plot(x, …) draws x as its kind is drawn |
| plus | |
| power | |
| rdivide | |
| rotate | rotate(x, rot) is x.rotate(rot), or rot * x for an object without that method |
| S2FunTri | interpolate sampled spherical data linearly over a triangulation |
| sqrt | take square roots at the vertices and interpolate those values linearly |
| textureIndex | the texture index of a function on SO(3) or on the sphere, the squared L2 norm of its harmonic expansion |
| times | |
| uminus | |
| vertices | the vertices of the triangulation, the directions the values are given at |
| volume | the share of orientations within a radius of a centre: the integral of f over the ball, int_{angle(g, c) < r} f(g) dg, relative to the integral over all orientations |
MATLAB’s S2FunTri_index
source
Citing this page.
This page is part of the documentation of
MTEX, a free and open
source MATLAB toolbox for analyzing and modeling crystallographic textures.
It was written by The MTEX Developers and is published at
https://mtex-toolbox.github.io/S2FunTri_index_py.html.
If you use MTEX, or reuse text or figures from this page, in your research,
please cite
F. Bachmann, R. Hielscher, H. Schaeben: Texture Analysis with MTEX - Free and Open Source Software Toolbox, Solid State Phenomena 160 (2010), 63-68. 10.4028/www.scientific.net/SSP.160.63
BibTeX
@article{bachmann2010mtex,
author = {F. Bachmann and R. Hielscher and H. Schaeben},
title = {Texture Analysis with MTEX - Free and Open Source Software Toolbox},
journal = {Solid State Phenomena},
volume = {160},
pages = {63-68},
year = {2010},
doi = {10.4028/www.scientific.net/SSP.160.63},
url = {https://doi.org/10.4028/www.scientific.net/SSP.160.63}
}
Other papers describing specific MTEX methods are listed under Publications — please cite the one that best fits your application. The MTEX source code is licensed under the GNU General Public License v2.0; the text and figures of this documentation are licensed under CC BY 4.0, which permits reuse — including by automated systems — provided The MTEX Developers and this page are credited.